
Environment:





Character:


Tower:



Bridge & Gate:



Music:
Forlorn Kingdom – Tower Defense Game (bib 2019–2020)
My team and I worked together on a Tower Defense game prototype as part of our classes at bib International College in Hannover. These are the assets I worked on. Rigging was done with Auto-Rig Pro in Blender.
You can download the game here. Unfortunately it’s not really playable, so don’t expect too much really.
As you can see on the tower and island meshes, I clearly used too many redundant edge loops, and the bridge and gate feature abysmal shading.
Software: 3ds Max, Maya, ZBrush, Blender, Photoshop, Substance Painter, Unity, PureRef, Excel, Trello
