Piano Blocks (2016)
For this minigame I used a timed circuit mechanism as a basis, invented by an old friend from the Blockstorm community. The minigame works in such a way that the player has to destroy the “correct” block as quickly as possible to get to the next level. From level to level, they have less and less time to destroy the right block. If they destroy the wrong one or the right one not quickly enough, they will get killed by a zombie/alien from behind and the game is over. In the concert hall, spectators can experience live how the player’s score increases.
In case you own Blockstorm and want to try it out, here is the Steam workshop page.
The music from the video is called Por una Cabeza. Performed by an unknown pianist.
Software: Blockstorm (Game)